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Colonia Ship Builds

Colonia Edition Medium Range Explorer - Asp Explorer

Asp Explorer is a very good choice for medium range exploration, and at 27ly jump, it can push the limits of what a medium range explorer can do. The only downside is the small scoop. You can view the build here

Colonia Edition Medium Range Explorer - Type-6
The type-6 got a buff in 3.0, so it's a decent explorer now. Here's a 22ly version with everything you'd need for medium range exploring. You can view the build here

Colonia Edition Short Range Explorer - Adder
The adder is one of the lightest ships available meaning it can get a respectable jump with easy to get modules. Here's a simple and cost effective build for exploring around the Colonia region. You can view it here

Colonia Edition Miner - Python
Mining is all about power distributors to power those hungry mining lasers. The Python is perfect for having that huge distributor. Feel free to downgrade the refinery and limpets, but this is the gold standard build. You can view the build here

Colonia Edition Commodity Trader - Type-9
Here's a hauler you can build in Colonia. I run heavy armor without shields to squeeze a few more tons on-board and so that I can use the 3A power plant. Feel free to stick a shield on it, but you would have to up size the power plant if you did that. You can view the build here

Colonia Edition Commodity Trader - Python
Shieldless Trader capable of transporting the max of 292t for medium Landing Pads. "The Ship" for Colonia trading CG´s. Completely defenseless and without Fuel Scoop, so better watch your six and your Fuel. You can view the build here

Colonia Edition Passenger Transport - Type-7
This is a good build for running passengers around Colonia, only using modules able to be purchased in the region. I go with First Class cabins because it allows me more freedom to choose the passengers I want. Feel free to switch out for economy. Or even cargo racks if you need a hauler. You can view the build here

Colonia Edition Combat Ship - Vulture

This is the standard Vulture build developed by Gman which we have been using for hunting Compromised Nav Beacons in wings of 4. It is very nimble, robust and delivers good firepower. No CCN member should be without one! You can view the build here

Colonia Edition Combat Ship - Anaconda

If you want something a little bigger and heavier than the Vulture to take to the RES or the CNB look no further than this Colonia build Anaconda. You can view the build here


Colonia Edition Combat Ship - Keelback

Cheapest ship that can carry a Fighter. This is for Combat / Fighter Multicrew and Fighter Canyon races. You can view the build here

Colonia Edition Combat Ship - Sidewinder

The famous Colonia "Railwinder". Good for learning to get used to fixed Weapons and also for FA off training. After two Doubleshots let the ship cool down for a couple of seconds. To save ammo switch one Railgun off until it's empty and then use the other one to stay a little longer in the "Hunting Zones". You can view the build here